Thursday, February 5, 2009, 04:23 AM - General
Tom was plainly flabbergasted!!! His knack seemed about to blast. It is uncommon of him to listen to anything but rock music. But today he was listening….Tom-the geek- belongs to this sassy generation and is fond of visiting exotic locations anywhere in the world. Naturally the current fragile state of economy does not permit even an aristocrat to travel. IMAO I think, Tom does no justice to his immense talent. Cotch down attitude seldom helps an individual.
The other day we had a chat about iPhone, the app store and prospects of earning money. Being a geek I suggested him to why doesn’t he educate himself a bit and make fortune out of it. After all the talent cannot be called skill till you starts making money out of it.
He was listening (are you????).
There are quite a few success stories that have emerged after the miraculous entry of iPhone in the market. I call it miraculous for the simple reason that within the span of less than 9 months, it has happy customer base of-according to Nielsen Mobile-are 2.3 million US mobile subscribers using an iPhone.
Read a great success story today about a lone iPhone developer who made a game called iShoot that earned him $600,000 in just one month! On the day it hit no. 1 on the App Store it made $37,000. It must have required a flat roofin’ effort from him. I mean WOW! Imagine it is no petty amount. In some cases it exceeds the PCI i.e. per capita income of Canada, Singapore, Australia, European Monetary union and some other developed nation. Mind you, he earned this huge amount in a day whereas PCI is counted on annual basis.
He rightfully thinks he’ll be a millionaire pretty quickly. Lots of people have drawn inspiration from his example and have started following in to his footsteps. This is not sheer luck that fetches him such fame and name; it is his foresighted effort that saw him through.
Anyway it is good for him. I also saw a discussion on another forum where people were saying that “normal” iPhone games never do that well because there are so many vying for the top spots, and you can’t bank on a big success like iShoot. Well I actually think you should probably study what all the best ones got right and then think positively about yours being the best and a massive success and then do it! (In fact I’m tempted to make one myself!) Thinking that your game will be “normal” and not have much success is just a recipe for failure.
Tom subscribed to most of those thoughts and became determined to fire with all the cylinders and make a mark. Tom has paid heed. To me he is the millionaire in the making.
Success and failures are sometimes a matter of choice. It is we who choose success over failure and the other way round. But the door bell of opportunity is ringing loundly, lets grab it with both the hands or the neighbor would!!!!!
The other day we had a chat about iPhone, the app store and prospects of earning money. Being a geek I suggested him to why doesn’t he educate himself a bit and make fortune out of it. After all the talent cannot be called skill till you starts making money out of it.
He was listening (are you????).
There are quite a few success stories that have emerged after the miraculous entry of iPhone in the market. I call it miraculous for the simple reason that within the span of less than 9 months, it has happy customer base of-according to Nielsen Mobile-are 2.3 million US mobile subscribers using an iPhone.
Read a great success story today about a lone iPhone developer who made a game called iShoot that earned him $600,000 in just one month! On the day it hit no. 1 on the App Store it made $37,000. It must have required a flat roofin’ effort from him. I mean WOW! Imagine it is no petty amount. In some cases it exceeds the PCI i.e. per capita income of Canada, Singapore, Australia, European Monetary union and some other developed nation. Mind you, he earned this huge amount in a day whereas PCI is counted on annual basis.
He rightfully thinks he’ll be a millionaire pretty quickly. Lots of people have drawn inspiration from his example and have started following in to his footsteps. This is not sheer luck that fetches him such fame and name; it is his foresighted effort that saw him through.
Anyway it is good for him. I also saw a discussion on another forum where people were saying that “normal” iPhone games never do that well because there are so many vying for the top spots, and you can’t bank on a big success like iShoot. Well I actually think you should probably study what all the best ones got right and then think positively about yours being the best and a massive success and then do it! (In fact I’m tempted to make one myself!) Thinking that your game will be “normal” and not have much success is just a recipe for failure.
Tom subscribed to most of those thoughts and became determined to fire with all the cylinders and make a mark. Tom has paid heed. To me he is the millionaire in the making.
Success and failures are sometimes a matter of choice. It is we who choose success over failure and the other way round. But the door bell of opportunity is ringing loundly, lets grab it with both the hands or the neighbor would!!!!!




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